0.3.0 Is here. Options!
Options![Version 0.3.0]
- Finnally added graphics and audio controllers to the game making it way more peformant on lower end devices
- Added a light weighted pre start screen for setting the graphics before playing.
- Some tunning to colliders shipped.
- Added exit button to PC builds.
- Unlocked Screen resize for PC builds.
Quality Settings includes 4 levels: Minimum, peformant, balanced and high fidelity and also a resolution scaler slider. Both are different graphics settings and can be combined as the player will.
A heartfelt thank you to everyone who has participated in testing and provided feedback. Your engagement has been invaluable in shaping the game's progression.
I encourage you to continue sharing your thoughts, especially regarding any bugs or issues you encounter. Your feedback is pivotal in driving further improvements.
Special appreciation goes out to Vondominus,CataclysmBR(Danilo) , Math ,Rafael Macedo and Samara for their dedicated testing efforts and invaluable feedback!
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Dungeon Fall
An action adventure game inspired by classics such as Alundra and Brave fence Musashiden.
Status | Prototype |
Author | Davi Braga |
Genre | Adventure, Action |
Tags | 3D, Indie, Singleplayer, Unity |
Languages | English, Portuguese (Brazil) |
More posts
- Localization[Version 0.5.0]Aug 24, 2023
- Patch 0.4.0 . Virtual Input for MobileAug 22, 2023
- Dungeon Fall Patch 0.2.0 An end to the flinching Attacks.Aug 15, 2023
- Dungeon Fall Patch 0.1.52 - More player feedback.Aug 13, 2023
- Dungeon Fall Patch 0.1.4Aug 12, 2023
- Dungeon Fall Patch 0.1.3Aug 11, 2023
- Patch 0.1.2Aug 11, 2023
- Patch 0.1.1 Is outAug 10, 2023
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