Localization[Version 0.5.0]
Localization[Version 0.5.0]
- Added PT-BR localization to the game. If you have a request on that let me know on the comments.
- Fixed a bug introduced on version 0.4.0 where the boss room was not loading.
- Removed the virtual input option from the web version as recent unity builds and browsers can detect a mobile device without any extra steps on a webgl build.
Have no planned features for now as i achieved most of features I wanted to showcase. I may dive into some refactoring and optmization for a while but feel free to keep the feedback wherever you feel good to do so. Will love to know about your toughts.
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A heartfelt thank you to everyone who has participated in testing and provided feedback. Your engagement has been invaluable in shaping the game's progression.
I encourage you to continue sharing your thoughts, especially regarding any bugs or issues you encounter. Your feedback is pivotal in driving further improvements.
Special appreciation goes out to Vondominus,CataclysmBR(Danilo) , Math ,Rafael Macedo and Samara for their dedicated testing efforts and invaluable feedback!
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Dungeon Fall
An action adventure game inspired by classics such as Alundra and Brave fence Musashiden.
Status | Prototype |
Author | Davi Braga |
Genre | Adventure, Action |
Tags | 3D, Indie, Singleplayer, Unity |
Languages | English, Portuguese (Brazil) |
More posts
- Patch 0.4.0 . Virtual Input for MobileAug 22, 2023
- 0.3.0 Is here. Options!Aug 17, 2023
- Dungeon Fall Patch 0.2.0 An end to the flinching Attacks.Aug 15, 2023
- Dungeon Fall Patch 0.1.52 - More player feedback.Aug 13, 2023
- Dungeon Fall Patch 0.1.4Aug 12, 2023
- Dungeon Fall Patch 0.1.3Aug 11, 2023
- Patch 0.1.2Aug 11, 2023
- Patch 0.1.1 Is outAug 10, 2023
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